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Nostyra

Save states with thumbnails

A save state stores the whole emulated machine at one moment, so you can continue from any point, not only where the game lets you save.

Available on: All 16 systems.

Related systems: NES, Game Boy, SNES, Nintendo 64, Game Boy Color, GameCube, Game Boy Advance, Nintendo DS, Wii, SG-1000, Master System, Mega Drive / Genesis, Game Gear, Dreamcast, PlayStation, PSP

Written by vivusk, Nostyra maintainer Last reviewed Based on the Nostyra README and release notes

How to use

  • F1 saves to the current slot, F4 loads it, F2 / F3 pick the previous / next slot (0–9).
  • The pause menu (Esc, the Guide / PS button, or Select + Start held for 0.5 s) shows a thumbnail grid of all slots.
  • In the launcher, a game's Detail → Save states lists the slots with Load and Delete.

Where states are stored

  • Each slot is slotN.state with a .json file and a slotN.png thumbnail of the game picture, in the game's save folder.
  • The save folder is found by the game's hash ID, so moving or renaming the ROM keeps its states.

Known limits

  • States of 3D systems are large: about 16 MiB (Nintendo 64), 36 MiB (Dreamcast), 40–72 MiB (PSP) and 90–120 MiB (GameCube / Wii) each.
  • GameCube / Wii states only load in the Dolphin version that made them.
  • On the Nintendo DS, loading a state also rewrites the in-game save stored in that state.

Other features

Download Nostyra

Free and open source. Portable zip, no installer, no account.

Download for Windows
macOS (planned) Linux (planned) iOS (planned) Android (planned)

Version 0.1.0 · 25.9 MB zip · Windows 10 / 11, 64-bit

Hosted on GitHub Releases. First time? Read the install guide.